Monday 26 December 2011

Green Living (Game)


Title: Green Living

Abstract: 
  • This application will show the user how to do the simplest activity for the green living to save our earth from trouble such as global warming and pollutions.
  •  Each level need user to complete every mission or task so that there will have the green, clean and safe environment to live at the ending of the level.


Target Audience: 5 - 45 years old


Goal:
  • To allow the user to get the information of green living by practice the simplest daily routine in their daily life:
- switch off the electric items that not use.
- pick up the rubbish and throw to the dustbin.
- just walk rather than use any vehicle that can cause air pollution.
- just use paper bag rather than use plastic bag at the market or bring our own bag.

  • Problem statement:
- give self awareness to be more responsible to protect our earth from destroyed.
- the effective way to make the user to practice this routine all the time that can avoid environmental damage.

  • This application will have a lot of direction that can make user learn and get the information of green living and apply it to their daily life. Such as:
- switch off all the electric items in the house by just click the switch.


Objectives:
  • To help the user to get the information of green living through this game.
  • To make the user have the self awareness to protect our earth.
  • To make the user practice the same task in this game and apply it in their daily routine.
  • To teach the user to be more responsible.

Benchmark:
  • Movie: Planet 51 Wii

 Green and clean environment

 GUI
- There will have a counter for the things that user going to pick up.

Pop-up direction for every task at every level.

  • You tube: 3D virtual museum.


Pop-up information by clicking the object.

Description:
  1. At the 1st level, user will be in the house and the pop-up direction will appear which is they need to switch off all the electric items before they can go out from that house.
  2. If they not done, they can't go out and continue the next level.
  3. After they done, they have to go out from that house and the next direction will appear.
  4. There will have the optional which is the user need to choose either they want to walk, ride the motorcycle or car.
  5. If the user choose other than walk, they can't continue their journey to the next level.
  6. If user choose the option to walk, they need to walk at the sidewalk of the road and pick up all the rubbish along the way and throw it to the dustbin.
  7. The final level is the user will arrive at the mini market after they walk along the way.
  8. They have to use the paper bag to buy the things in there.
  9. If they choose to use the plastic bag, they will fail the task.
  10. After all the tasks are finish, the mission of the green living game is accomplish.

Interaction Description:
  • User have to use the keyboard and mouse to play this game.
  • When user want to start every level in this game, the pop-up direction will appear that can brief the task to the user.
  • Each level will have the proximity sensor for the door open and the sound effects.
  • If user click on some object, the pop-up information of the green living advantages will appear.

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